Post-Production
/ NYC

 

Chapter Four is an independent post-production studio based in New York. Since our founding in 2016, we've collaborated with storytellers across film, television, advertising, podcasts, video games and immersive content to bring compelling and diverse stories to life.

 

FEATURED WORK

 
 

 

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WORK

 

With a focus on story and medium, we provide artistic and technological partnership to filmmakers, studios, brands and creatives. Chapter Four primarily operates as a remote studio with access to top-tier facilities in New York City and globally for in-person sessions. Additional services include mobile or semi-permanent installations at clients' locations for a more tight-knit collaboration and streamlined workflow.

 
 

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TEAM

 

SARAH GIBBLE
Partner, CEO & Sound Designer

  • Sarah is Chapter Four’s CEO and resident sound design expert. She has crafted and cut sounds on everything from blockbuster films such as Deepwater Horizon (2016) and The Little Mermaid (2023), video games like Star Atlas, and scripted audio dramas like the award-winning podcasts See You in Your Nightmares (2021) and Candy Claus (2023).

KARIM DOUAIDY
Partner, Creative Director & Composer

  • Karim guides the creative vision on all of Chapter Four's projects with his careful eye and attuned ears. He also composed the original music for the live space adventure video game Star Atlas, the film Wine and War (2020), and audio narratives like See You in Your Nightmares (2021) and the journalistic series Killing Justice (2024).

ZÉ FRÍAS
Partner, Exec. Producer & Video Editor

  • As Executive Producer, Zé oversees budgeting, logistics, staffing, and resources on all projects. He also lends his creativity as a video editor, motion graphics artist and colorist. With extensive experience in film and TV production, Zé most recently served as Video Supervisor for HBO's Succession Season 4 (2023) and Netflix’s You Season 5 (2024).

DAVID GRINBAUM
Partner & Head of Post

  • David is Chapter Four’s tech guru, the mastermind behind many of our state-of-the-art workflows. Additionally, he lends his expertise as a dialogue editor and talented composer. Some of his credits include cutting dialogue for the feature film Cowboys (2020), and for the Audible series 64th Man (2019), The Guilty (2021) and Daniel X: Genesis (2022).

NATHALIE ESCUDERO
Sound Editor

  • As sound editor, Nathalie brings precision and clarity to audio projects at Chapter Four. She’s the skilled hand behind the dialogue editing for podcasts like Crooked Media’s Killing Justice (2024), Audible’s Excessive (2023), and contributes sound design elements to video games like Star Atlas and interactive experiences like Tracing Paint: The Pollock-Krasner Studio in Virtual Reality.

ZACH SPIEZER
Associate Producer & Sound Editor

  • Zach plays a pivotal role at Chapter Four, expertly managing client relations and project coordination as an Associate Producer. In his role as an Assistant Sound Editor, he crafts immersive soundscapes and meticulously edits dialogue for both podcasts and video projects for clients such as 6pm in Paris, Einhorn's Epic Productions and Star Altas.

PAUL DRAUZ-BROWN
Technical Sound Designer

  • Paul is a seasoned sound designer & versatile composer for video games. He specialises in expressive and narrative-driven content with skills that encompass the interactive audio pipeline, utilizing middleware, code and procedural methods. Paul is the technical sound design lead for the space adventure video game Star Atlas.

 

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CONTACT

Whether you're curious about what we do, want to talk about a project, or just want to say hi, don't be shy — we look forward to chatting.

General / info@chapterfour.com
Press / press@chapterfour.com